Digitaly Arts is a startup born with the goal of telling stories with a strong emotional component through modern gameplay but able to recreate the “old school” atmospheres of past generations.
The company was founded in October 2021 in Italy (Avellino) and today has about 16 members including Game Designers, 2D and 3D Artists, Narrative and Level Designers, Programmers, Animators, a Sound Designer, a Rigger, a Producer and a Creative Director specialized in Game Development at AIV (Italian Videogame Academy of Rome).
We are currently developing on Unreal Engine 5: MOON PLAGUE, a single player drama horror set on the Moon.
SHORT DESCRIPTION
Moon Plague is a drama-horror set on the Moon, combining the gameplay of Resident Evil 2 Remake, sections with NPCs and the Upside Down of Stranger Things, into a dramatic story of accepting the own pain through sharing and helping each other.
SYNOPSIS
2096. After a mysterious radio blackout, Commander Neil Cernan and Dr. Tanya Novikova must investigate Ecate, a silent lunar colony. Once there, they’ll find themselves forced to confront a mysterious entity capable of dragging their minds to a frightening and hallucinatory place where the griefs from which they are escaping takes shape. To defeat this ancient diabolical being and return safely to their loved ones on Earth, Neil and Tanya must learn to trust each other, find strength in their own pain and leave the past behind to live a new future.
Explore larger areas and more claustrophobic ones by overcoming environmental obstacles and treasuring scarce resources that will allow you to upgrade the player.
Deal with your enemies while keeping an eye on the character’s psycho stress, which can affect gameplay in different ways.                                    Â
Suffer and struggle with characters helping them deal with their own pain by reliving the traumas of their past, especially in Mental.                                  Â
The player will enter mental because of specific enemies or in specific areas. Once in this hallucinatory reality, players will have to search for an escape route while facing dangers not present in Reality, as well as the characters’ traumatic past.
Interact with traumatic memories and discover the protagonists' past.
Face new dangers and obstacles not present in Reality, created by Mastermind to prevent you from escaping.
Mental Status affect enemies. These new type of enemies are more aggressive and they have a specific solution to be defeated. Players must learn new strategies to deal with them.
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